#pragma once

#include "Common.h"
#include "ModelMesh.h"

class Model
{
public:
	Model();
	~Model();
public:
	void UnloadContent();
	void Draw();
public:
	std::list<ModelMesh*> GetMeshes();
	int GetMeshCount();
private:
	std::list<ModelMesh*> m_pMeshes;
	int m_nMeshCount;
private:
	friend class ModelManager;
};
